//
// CShader.java
// Copyright (C) 2010  "Naush" <naush _ hotmail _ fr>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>./* ----------------------------------------------------------------------------







package org.ryzom.nel.threed;

public class CShader {
  private long swigCPtr;
  protected boolean swigCMemOwn;

  public CShader(long cPtr, boolean cMemoryOwn) {
    swigCMemOwn = cMemoryOwn;
    swigCPtr = cPtr;
  }

  public static long getCPtr(CShader obj) {
    return (obj == null) ? 0 : obj.swigCPtr;
  }

  protected void finalize() {
    delete();
  }

  public synchronized void delete() {
    if (swigCPtr != 0) {
      if (swigCMemOwn) {
        swigCMemOwn = false;
        nel3dJNI.delete_CShader(swigCPtr);
      }
      swigCPtr = 0;
    }
  }

  public CShader() {
    this(nel3dJNI.new_CShader(), true);
  }

  public boolean loadShaderFile(String filename) {
    return nel3dJNI.CShader_loadShaderFile(swigCPtr, this, filename);
  }

  public void setText(String text) {
    nel3dJNI.CShader_setText(swigCPtr, this, text);
  }

  public String getText() {
    return nel3dJNI.CShader_getText(swigCPtr, this);
  }

  public void setName(String name) {
    nel3dJNI.CShader_setName(swigCPtr, this, name);
  }

  public String getName() {
    return nel3dJNI.CShader_getName(swigCPtr, this);
  }

  public void set_ShaderChanged(boolean value) {
    nel3dJNI.CShader__ShaderChanged_set(swigCPtr, this, value);
  }

  public boolean get_ShaderChanged() {
    return nel3dJNI.CShader__ShaderChanged_get(swigCPtr, this);
  }

  public void set_DrvInfo(SWIGTYPE_p_NLMISC__CRefPtrT_NL3D__IShaderDrvInfos_t value) {
    nel3dJNI.CShader__DrvInfo_set(swigCPtr, this, SWIGTYPE_p_NLMISC__CRefPtrT_NL3D__IShaderDrvInfos_t.getCPtr(value));
  }

  public SWIGTYPE_p_NLMISC__CRefPtrT_NL3D__IShaderDrvInfos_t get_DrvInfo() {
    long cPtr = nel3dJNI.CShader__DrvInfo_get(swigCPtr, this);
    return (cPtr == 0) ? null : new SWIGTYPE_p_NLMISC__CRefPtrT_NL3D__IShaderDrvInfos_t(cPtr, false);
  }

}
